Poll

Which of CHDK features are most useful for you?

RAW
111 (10.9%)
Live histogram
62 (6.1%)
Zebra
41 (4%)
DOF calculator
25 (2.4%)
Misc. info (zoom/av/focus)
33 (3.2%)
Battery indicator
111 (10.9%)
Scripts execution
114 (11.2%)
Text reader
6 (0.6%)
File browser
24 (2.4%)
Calendar
2 (0.2%)
Clock
15 (1.5%)
Motion detection
92 (9%)
USB-cable remote
42 (4.1%)
Extended video limit
35 (3.4%)
Adjustable video bitrate
45 (4.4%)
Switchable noise reduction
47 (4.6%)
Stereo pictures helper
5 (0.5%)
Games :)
10 (1%)
Other / Unlisted
16 (1.6%)
Shutter speed overrides
101 (9.9%)
Custom grids
19 (1.9%)
Tv Bracketing
65 (6.4%)

Total Members Voted: 151

Author Topic: POLL: Most useful features  (Read 10686 times)

Offline GrAnd

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POLL: Most useful features
« on: 02 / December / 2007, 19:13:56 »
This forum has a such cool feature as poll. So, I decided to start this one (as a test).
Did I miss something?
« Last Edit: 10 / December / 2007, 17:01:32 by GrAnd »
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Offline a710is

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Re: Most useful features
« Reply #1 on: 02 / December / 2007, 19:23:34 »
Quote
An "All of the Above"?


exactly :)
I chose the top 10 but still not enough.

Offline a710is

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Re: Most useful features
« Reply #2 on: 02 / December / 2007, 19:27:12 »
yea you've missed video zoom, shutter speed overrides, high speed flash :)

Offline GrAnd

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Re: Most useful features
« Reply #3 on: 02 / December / 2007, 19:33:20 »
yea you've missed video zoom, shutter speed overrides, high speed flash :)
Video zoom - it's just a script
Shutter speed overrides - added
High speed flash - ??? Does CHDK have flash override?
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Offline a710is

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Re: Most useful features
« Reply #4 on: 02 / December / 2007, 19:35:36 »
to me video zoom is a feature :)
now you can take flash pictures at any speed. before, if I chose flash it would not set the speed at less than 1/500s
ok I said it wrong it's flash in high speed photos.
« Last Edit: 02 / December / 2007, 19:37:22 by a710is »

Offline GrAnd

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Re: Most useful features
« Reply #5 on: 02 / December / 2007, 19:39:09 »
And GRIDS! You forgot GRIDS!!

You are absolutely right! Added.
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Offline emu

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Re: Most useful features
« Reply #6 on: 02 / December / 2007, 21:53:43 »
how about a "cooles feature" poll? I'm too lazy ^^

Offline emu

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Re: Most useful features
« Reply #7 on: 07 / December / 2007, 21:29:54 »
new poll? -->Allbests ISO settings<--....

Offline Kalli

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Re: Most useful features
« Reply #8 on: 09 / December / 2007, 21:49:46 »
Hi
hopefully I won't get nailed to the wall when I ask to get rid of the games in future releases of CHDK. :blink:

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Re: Most useful features
« Reply #8 on: 09 / December / 2007, 21:49:46 »

Offline Kalli

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Re: Most useful features
« Reply #9 on: 10 / December / 2007, 00:34:11 »
[...]
KEEP THE GAMES!!

 :D

Next you're going to want to get rid of the way cool flashlight mode. Then if I get eaten by a bear while out backpacking I'll only have you to blame. See??
[...]

Hmmm... I forgot to mention the flashlight... no bears in my area :D

btw: What kept you from voting for games on top of this thread? :P

Offline Pauls9

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Re: Most useful features
« Reply #10 on: 10 / December / 2007, 16:38:40 »
My S3's better at chess than I am...

Offline GrAnd

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Re: Most useful features
« Reply #11 on: 10 / December / 2007, 16:59:52 »
My S3's better at chess than I am...
Have you implemented the chess?  :blink:
Or you just mean Reversi?
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Offline wontolla

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Re: POLL: Most useful features
« Reply #12 on: 10 / December / 2007, 21:24:19 »
The code for a chess game is not long, it is just a fitness function to evaluate if one move is better than other. The problem with this kind of games is that you need a lot of memory to store a search tree with millions of leaves, each one representing a legal configuration of the chess board (even your movement or your opponent's). For example, a game like tic tac toe has a tree with around 300,000 leaves.

It may be possible to implement a chess game in the camera but if the memory is limited then the search tree is going to be small, in other words the "computer" would only calculate a limited number of future moving options and is going to be a pretty dumb chess player. (This could be very convinient, given my chess playing skills).


Offline emu

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Re: POLL: Most useful features
« Reply #13 on: 11 / December / 2007, 04:03:54 »
The code for a chess game is not long, it is just a fitness function to evaluate if one move is better than other. The problem with this kind of games is that you need a lot of memory to store a search tree with millions of leaves, each one representing a legal configuration of the chess board (even your movement or your opponent's). For example, a game like tic tac toe has a tree with around 300,000 leaves.

It may be possible to implement a chess game in the camera but if the memory is limited then the search tree is going to be small, in other words the "computer" would only calculate a limited number of future moving options and is going to be a pretty dumb chess player. (This could be very convinient, given my chess playing skills).



seeing that problems it is very handy that we don't need chess on the cams  :P

Offline PhyrePhoX

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Re: POLL: Most useful features
« Reply #14 on: 18 / December / 2007, 02:44:27 »
maybe it's possible to develop a game like MOZZIES that came out a few years ago for the siemens symbian based mobile phone SX1. you have to shoot mosquitos by using the built-in camera. the software calculated your movement and thus the mosquitos were shot according to your movement and precision. here's a screenshot:

since we already have motion detection it shouldnt be very hard to create a game like that. oh, and not only games, i guess there are "useful" applications using that "feature" possible as well :)

« Last Edit: 19 / November / 2008, 07:20:48 by PhyrePhoX »

 


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