3 files as proposed in phils final post might be a good compromise, I'm not totally against it.
A couple of things I've been thinking about - most have been discussed before.1) User customizability : - CCHDK2.CFG broken out so that OSD setup is stored seperately - allow the person doing the port to specifiy the default OSD layout for that port2) Scripting Enhancements - allow scripts to be activated from the User Menu (in addition to script loading currently supported) - allow certain events to launch a unique script ( power up, Scene mode selected, shooting, shortcut button pressed ..)
2) Scripting Enhancements - allow certain events to launch a unique script ( power up, Scene mode selected, shooting, shortcut button pressed ..)
A couple of things I've been thinking about - most have been discussed before.1) User customizability : - CCHDK2.CFG broken out so that OSD setup is stored seperately - allow the person doing the port to specifiy the default OSD layout for that port2) Scripting Enhancements - allow certain events to launch a unique script ( power up, Scene mode selected, shooting, shortcut button pressed ..)- allow parameter sets to be named rather than simply numbered.3) User Menu - allow scripts to be activated from the User Menu (in addition to script loading currently supported) - allow seperate CHDK configurations to be stored & named (somehow) and then to be loadable from the User Menu by name4) Background Task - allow one specific script to run in the background while not in <ALT> mode (this kinda works now I think but behavior is not guaranteed and there is no way to make it automatic).5) High Speed Sync- provide support for vnd's high speed sync mod in sigfinder (if possible) and as a #defined build option in platform_camera.h . This should help with the mulit-camera "bullet time" rigs that people are using with CHDK
When did the CHDK/LUALIB/GEN/cnf_core.lua stuff slip in there ?http://chdk.setepontos.com/index.php?topic=10579.msg104390#msg104390
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