Hiding <ALT> mode and script messages - page 2 - General Discussion and Assistance - CHDK Forum  

Hiding <ALT> mode and script messages

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Offline reyalp

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Re: Hiding <ALT> mode and script messages
« Reply #10 on: 28 / September / 2013, 16:15:34 »
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Edit: Would it be possible to define the hide_osd() function within a Lua script, so as to avoid making changes to the CHDK core files?
No, the actual <alt> display stuff is hard coded in C code. I was going to say you could change the colors to transparent but those are hard coded too  >:(

I think your case shows there is a good reason to be able to hide the alt display, so I think this should be added to the trunk in some form.

In the meantime, if you want to just make a build that never shows the <alt> text, this should be very easy. Undefining CAM_DISP_ALT_TEXT in your cameras platform_camera.h should do it, or you could comment out the line in core/gui.c gui_chdk_draw()
Don't forget what the H stands for.

Re: Hiding <ALT> mode and script messages
« Reply #11 on: 28 / September / 2013, 16:18:14 »
In the meantime, if you want to just make a build that never shows the <alt> text, this should be very easy. Undefining CAM_DISP_ALT_TEXT in your cameras platform_camera.h should do it, or you could comment out the line in core/gui.c gui_chdk_draw()
That doesn't get rid of the current script title in the lower left though ...
Ported :   A1200    SD940   G10    Powershot N    G16

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Offline lapser

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Re: Hiding <ALT> mode and script messages
« Reply #12 on: 28 / September / 2013, 18:26:10 »
I started a new thread for the hide_osd() function here:

http://chdk.setepontos.com/index.php?topic=10737.msg105723#msg105723
EOS-M3_120f / SX50_100b / SX260_101a / G1X_100g / D20_100b
https://www.youtube.com/user/DrLapser/videos

 

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