SX510 - page 15 - CHDK Releases - CHDK Forum

SX510

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SX510
« Reply #140 on: 26 / June / 2015, 14:46:56 »
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ALPHA bad works.
There is no formal definition of Alpha or Beta with CHDK.  So there is no reason to ask for a beta release.  Instead Can you tell us what does not work properly?
« Last Edit: 26 / June / 2015, 14:49:51 by waterwingz »
Ported :   A1200    SD940   G10    Powershot N    G16

Re: SX510
« Reply #141 on: 16 / November / 2015, 12:34:31 »
Hellow!
I've got the SX510HS 1.00A firmware dump. Link https://yadi.sk/d/ViaWCzAkkVrVh

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Offline srsa_4c

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Re: SX510
« Reply #142 on: 16 / November / 2015, 17:52:02 »
Hellow!
I've got the SX510HS 1.00A firmware dump. Link https://yadi.sk/d/ViaWCzAkkVrVh
Thanks. Since this firmware is compatible with the already existing 100d port, I enabled it for 1.4 autobuild. It will show up here soon.

Re: Help us get CHDK 1.4 ready for release
« Reply #143 on: 17 / November / 2015, 11:26:53 »
Using CHDK 1.4.0-4291 on my SX510-HS, no major bugs at the moment, only had one issue with a user written script "TLapse1.lua" where I did get the version warning message and camera turned off, but after trying it again it runs fine now, maybe camera had to overwrite new configs for that script? One issue I do have is that using or enabling zebra it does show me the over-exposed areas but once I shoot the camera goes off, this is with any type of zebra (solid, blinking). I don't know if this happened with stable CHDK since I just started playing with the zebra mode.

Thank you all for you wonderful hard work!  :)
---------------------------------
Never tie a ship to a single anchor
nor life to a single hope


Re: Re: Help us get CHDK 1.4 ready for release
« Reply #144 on: 17 / November / 2015, 14:43:36 »
OK, now I'm using commit 4293 since 4292 has a compatibility update specifically for my camera, zebra mode shoots the first shot, then powers down if taking another one.

I also noticed that stopping the script "TLapse1.lua" also powers off the camera, when using commit 4291 I would get the message "Interrupted" which I kind of liked because it stayed on, but that also happened to me in stable 1.3, it would power off (no lens retraction just like a sleep off).

The reason I use that script instead of the one that comes shipped with CHDK is because it has the option to automatically power off the display to save battery and I like the autofocus and auto ev locks in it.

Thanks
---------------------------------
Never tie a ship to a single anchor
nor life to a single hope

Re: Re: Help us get CHDK 1.4 ready for release
« Reply #145 on: 17 / November / 2015, 15:29:42 »
OK, just an update, zebra mode is working with 4293. I think I had to reboot camera after enabling it. I'll keep an eye open for this....

EDIT: No, spoke too soon, sometimes it does work and other it powers off when pressing shutter...
::)
« Last Edit: 17 / November / 2015, 15:34:43 by joegiampaoli »
---------------------------------
Never tie a ship to a single anchor
nor life to a single hope

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Offline reyalp

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Re: SX510
« Reply #146 on: 17 / November / 2015, 15:41:22 »
Thanks for the report. I moved this to the porting thread since this seems camera specific.

 Some suggestions
1: Get a romlog http://chdk.wikia.com/wiki/Debugging#Camera_crash_logs_.28romlog.29
2: Check free memory at startup under miscellaneous  -> Show memory info
3: Re-install 1.3 and see if it crashes with the same settings.
Don't forget what the H stands for.

Re: SX510
« Reply #147 on: 17 / November / 2015, 15:42:47 »
Oh, OK! I also just had a crash when purging orphaned DNG's, I'll do what you advise.

Thanks!
---------------------------------
Never tie a ship to a single anchor
nor life to a single hope


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Offline reyalp

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Re: SX510
« Reply #148 on: 17 / November / 2015, 15:45:30 »
Oh, OK! I also just had a crash when purging orphaned DNG's, I'll do what you advise.

Thanks!
Thanks. For the romlog, note that the camera records the most recent crash, so if you save the romlog now, without triggering the zebra crash again, it will be for the purging issue. To get one for the zebra crash, make sure you trigger that and then get a romlog immediately after.
Don't forget what the H stands for.

Re: SX510
« Reply #149 on: 17 / November / 2015, 17:16:10 »
OK, for SVN 4293

Free Memory on Startup: 1480192 bytes

This is the romlog for zebra crash in same version:

Code: [Select]
ASSERT!! Memory.c Line 76
Occured Time  2015:11:17 16:11:33
Task ID: 7602190
Task name: _imageSensor0
SP: 0x005A27A4
StackDump:
0x00000000
0x00000000
0xFF017F0C
0x0000004C
0x00000000
0x00005FB0
0x0000DDA4
0x00005FB0
0x00000BF6
0x00000000
0x0000DE34
0x00000000
0xFF017E84
0x00000000
0x00000000
0x0000DDA4
0xFF318BF4
0x0000DDA4
0x00000000
0x005A2870
0x0000DDA4
0x00000001
0xFF318F48
0x00000001
0x00000001
0x005A2870
0xFF319144
0xFFF40658
0x00000000
0x005A2870
0xFF186C08
0x00000000
0x005A2870
0x000CAEC0
0x00007560
0x00000000
0x00000000
0x00000001
0x0000000C
0x000F55FB
0xFF186FF8
0x000CAEC0
0x0064F014
0x00640040
0x00001048
0x00000BF6
0x0000000C
0x00000001
0x00000001
0x00000000
0xFF121F74
0x00001048
0x00000BF6
0x00000040
0x0000F014
0x0000000C
0x00000001
0x00000001
0x00000000
0x00000000
0x00002134
0x00020590
0x00000000
0x00000000
0xFF02E068
0x00000001
0x00000001
0x00000001
0x00000001
0x0000000E
0x00000000
0x00000000
0xFF1C6470
0x00003480
0x000001B0
0x00000000
0x00000000
0x00002134
0x00000000
0x00000001
0x0000000E
0x00000000
0x00000000
0xFF02CCDC
0xFF02E824
0x00000863
0x19980218
0x19980218
0x000F55FB
0xFF02CBE4
0x00020584
0x0000210C
0x00000041
0x00000001
0x00590900
0x19980218
0x19980218
0x19980218
0x19980218
0x19980218
0x19980218
0x19980218
0x006B2864
0x19980218
0x19980218
0x00000408
ShootConDump:
01 02 07 08 20 0a 0c 0b 00 00
CameraConDump:
07 0a 02 0d 09 01 0f 0f 0f 0f
00018740: UI:Re ScreenUnLock
00018740: UI:Reduce ScreenUnLock
00018740: UI:DisplayPhysicalScreenCBR
00018740: UI:Re ScreenUnLock
00018740: UI:Reduce ScreenUnLock
00018740: UI:DisplayPhysicalScreenCBR
00018740: UI:Re ScreenUnLock
00018740: UI:Reduce ScreenUnLock
00018740: UI:DisplayPhysicalScreenCBR
00018740: UI:Re ScreenUnLock
00018740: UI:Reduce ScreenUnLock
00018750: UI:DisplayPhysicalScreenCBR
00018750: UI:Re ScreenUnLock
00018750: UI:ScreenUnLock
00018760: UI:DisplayPhysicalScreenCBR
00020160: UI:Button:0x000009A1:PressSwOne
00020160: UI:ScreenLock
00020160: UI:ScreenUnLock
00020160: SS:PreBuf
00020160: SS:BitR
00020160: UI:ShtCon_ResetShootingNumber
00020160: UI:ShootState:0x1
00020160: UI:ShtCon_Activate
00020160: UI:DispSw: Lock
00020160: UI:ShtCon_ShutDownRecModeMenu
00020160: UI:DSIC:61,0
00020160: UI:ScreenLock
00020160: UI:DSIC:e,0
00020160: UI:ScreenUnLock
00020170: UI:ScreenLock
00020170: UI:Reduce ScreenUnLock
00020170: UI:LogicalEvent:0x3136:adr:0,Para:0
00020170: UI:DSIC:e,0
00020170: UI:DisplayPhysicalScreenCBR
00020170: UI:Re ScreenUnLock
00020170: UI:Reduce ScreenUnLock
00020170: UI:ShtCon_PrepareCapture
00020170: SS:PreCapt
00020170: UI:ShootState:0x2
00020180: UI:ClearEventComp
00020180: UI:DisplayPhysicalScreenCBR
00020180: UI:Re ScreenUnLock
00020180: UI:ScreenUnLock
00020180: UI:LogicalEvent:0x1163:adr:0,Para:0
00020180: UI:DCIC:85,0
00020200: UI:DCIC:81,0
00020210: UI:DisplayPhysicalScreenCBR
00020520: UI:ShootSeqToUI:0x203b:adr:0,Para:0
00020530: UI:ShtCon_SetAFBeep
00020530: UI:DSIC:69,0
00020740: UI:ShootSeqToUI:0x2006:adr:0x1ddc,Para:7644
00020750: UI:ShtCon_SetPreCapt
00020750: UI:Strobe:Close
00020750: UI:ChangePopupStrobe:Close
00020760: SS:PopChg
00020760: UI:DSIC:62,1
00020760: UI:ScreenLock
00020770: SS:IsCharge=1
00020800: UI:ScreenUnLock
00020820: UI:_ResetShootingMode
00020820: UI:_EntryPrepareShoot
00020820: UI:ShootState:0x7
00020830: UI:DisplayPhysicalScreenCBR
00022310: UI:Button:0x000009A3:PressSwTwo
00022310: UI:ScreenLock
00022310: UI:ScreenUnLock
00022310: UI:ShootState:0x8
00022310: UI:ShootState:0x20
00022310: UI:ChangePopupStrobe:Close
00022320: SS:PopChg
00022320: UI:DSIC:14,0
00022320: UI:_MuteOn
00022320: UI:DSIC:43,0
00022320: UI:DispSwCon_MuteOnPhysicalScreen
00022320: UI:Window MuteOn
00022320: UI:MuteOnPhysicalScreen
00022320: SS:StartShoot
00022320: SS:SCtrl:Shoot(1/0x1)
00022320: UI:_CaptureCount->1
00022320: SS:ChkS2
00022330: UI:ShootSeqToUI:0x203f:adr:0xff3714c8,Para:-13167416
00022330: UI:DSIC:63,0


Zebra does not crash with stable 1.3 but does not draw nicely, I get sometimes the whole scene blinking red as if all was over-exposed, but draws correctly with unstable.

I'll see if I can replicate the other crashes and post them here. Will this also work for the timelapse script I'm having issues with when stopping it?

Thanks

« Last Edit: 17 / November / 2015, 17:21:24 by joegiampaoli »
---------------------------------
Never tie a ship to a single anchor
nor life to a single hope

 

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