So we set the Overexp protection to 10. Or perhaps higher?
I highly recommend using Bv Ev shift to get a more natural effect. This will lower the target exposure at night, but this doesn't really matter because the script will be on the limits once it gets really dark.
I would like to implement your recommendation, the bv options ui_bv_ev_shift_pct and ui_bv_ev_shift_base_e puzzle me a bit, even after reading the readme.
Does the bv feature interfere with daylight scenes?
Or can I tweak it so that it only works in darker scenes?
Overexp protection at 10 or so appears to cause dark exposures when doing a sunset timelampse, so we increased to 3000.
Also during night shots the exposure does not go much over 1.37 seconds; what causes this?Still the over exposure? (this is in an urbanish area)I attached the csv.
Also over_tresh_flac shows up as 40000 in the csv? (zero too many)Any idea why these happen?
I will try to look at the log when I have time later, but I encourage you to look at it yourself and try to understand what limits were driving the exposure, as I explained in the post linked previously.
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Started by reyalp Hotwire! Hardware Mods, Accessories and Insights
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