edit: added (uncommented ) in trunk.
dng_validate.exe -v DNG_9406.DNGAsShotNeutral: 0.6039 1.0638 0.6309 (i.e. 1656(=1000/0.6039), 940, 1585 values in properycase #100).
dng_validate.exe -v -d 1024 IMG_9406.THMCanon MakerNote: Offset = 678, Entries = 24...<skip>...*Tag13: 138 entries...<skip>... Long [91] = 940 Long [92] = 1656 Long [93] = 1585 Long [94] = 940
Compared to JPEGs, the colors are not exactly the same but they are certainly very close. From this quick test I'd say it works quite perfectly!
why do you say that? of course it is a pity, but with dng in chdk it isnt needed anymore (except for new cams to calculate color matrix)? no?
ok now i get it.well, the slowness can be overcome when you set quality of the jpg to low.
well, the slowness can be overcome when you set quality of the jpg to low.
No, that slows things down further unless you have a slow card. Scaling takes more time.
I think that scaling time is near to zero (DSP part of digic is very fast).
btw this background saving, couldnt this be used for the raws as well?
and have you read my post about the temperature (not color ) tags in exif? how difficult is it to add additional tags? as far as i understood exif, if your favourite image processing software doesnt know an exif tag, it is ignored. so in theory, we could add lots of tags - in theory.
Started by eliavecellio « 1 2 » Feature Requests
Started by eliavecellio « 1 2 » RAW Shooting and Processing
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Started by GrAnd General Help and Assistance on using CHDK stable releases