Ixus970/SD890 porting - page 4 - DryOS Development - CHDK Forum supplierdeeply

Ixus970/SD890 porting

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Re: Ixus970/SD890 porting
« Reply #30 on: 24 / March / 2009, 14:51:29 »
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okay, i got the point.

a) i think for a "point and shoot" camera this is good enough, maybe we can use our time better to get the build  better and then i''ve we got spare time we work on this.

b)why calibrating the raw stuff if we not have a real good reference picture because we compare the raw with our pre-processed jpg from the camera.

I go futher testing :)

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Offline snc

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Re: Ixus970/SD890 porting
« Reply #31 on: 26 / March / 2009, 05:34:13 »
i do not think you did put any time into the project yet - apart from using it. there are people who spent a lot of time on making it happen, and had they had the "oh what we have is okay" attitude, chdk would arguably not even exist.
i am glad they did bother tho, and tend on spending my development time on something that interests me, which now happens to be finding out why color calibration fails with dng4ps2. if you do not want to help with it, that is your decision. that would lead into a discussion, however, which doesnt fit in here.

back to topic (for someone who might be interested): artden seems to be quiet about the problem, so i am quite puzzled. this one (just a minor modification) seems to be better, but still too blue-ish. not enough experience with color conversion stuff...

0,827547 -0,290458 -0,126086 -0,012829 0,530507 0,050537 0,005181 0,068183 0,245014

Re: Ixus970/SD890 porting
« Reply #32 on: 28 / March / 2009, 19:39:48 »
i tried all the instructions on a 4gb memory card and i may say it works.
i still have some troubles with raw since i am not an expert (it's my first time at using CHDK) but i hope to solve it soon

i think i may need a deeper instruction in how to load badpixel script or to check if it works properly.

good night and nice to meet you

thank you for making this dream come true

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Offline fe50

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Re: Ixus970/SD890 porting
« Reply #33 on: 29 / March / 2009, 07:26:38 »
i tried all the instructions on a 4gb memory card and i may say it works.
i still have some troubles with raw since i am not an expert (it's my first time at using CHDK) but i hope to solve it soon
i think i may need a deeper instruction in how to load badpixel script or to check if it works properly.

Hello & welcome talete !

--> http://chdk.setepontos.com/index.php/topic,2468.msg30870.html#msg30870


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Offline snc

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Re: Ixus970/SD890 porting
« Reply #34 on: 30 / March / 2009, 09:29:09 »
well, i made the calibration a new topic for me to play with, so i am posting new binaries here. they are actually from last week. the osd does not disappear after pressing the shutter button - was a silly mistake. as for the 100b, i do not know if it even boots, so feedback is welcome. beware that i have no means of testing the 100b.

Re: Ixus970/SD890 porting
« Reply #35 on: 31 / March / 2009, 02:50:44 »
@snc: 1.00b version works! Thank you very much!

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Offline snc

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Re: Ixus970/SD890 porting
« Reply #36 on: 02 / April / 2009, 03:03:46 »
good to hear, cuchulainn. if no probs arise, ill request the code to be merged into svn, i guess...

Re: Ixus970/SD890 porting
« Reply #37 on: 03 / April / 2009, 13:14:37 »
@snc: 1.00c version works fine! Thanks :-)


Re: Ixus970/SD890 porting
« Reply #38 on: 05 / April / 2009, 12:54:11 »
i seem to be having some trouble with this build..  it works for a while and then the camera stops turning on with chdk,

the blue light flashes and then the camera turns off.

i have formatted the card twice and both times it worked for a few pics .

the camera boots normally on turning the lock off on the card 

Re: Ixus970/SD890 porting
« Reply #39 on: 05 / April / 2009, 22:55:01 »
Thanks for all the work you've been doing on getting this port sorted. Sorry I have not been able to contribute to testing due to other commitments.

By getting this build included in the SVN will it mean that other features like the ability to zoom whilst recording video, time lapse, etc will automagically be included in the builds? Those are the 2 features I am really hanging out for, which is the reason I ask.

Thanks again for all your work on this!

 

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