DNG4PS-2 Mac OS X build - page 6 - RAW Shooting and Processing - CHDK Forum  

DNG4PS-2 Mac OS X build

  • 53 Replies
  • 23784 Views
Re: DNG4PS-2 Mac OS X build
« Reply #50 on: 15 / November / 2008, 15:02:27 »
Advertisements
I downloaded the binary and it works great so far.  I really just want to express my gratitude for this application.. I'm new to the 'raw' world and am currently shooting a portfolio to apply for some Visual Art MFA programs..  I spent a few frustrating hours this morning trying to figure out how to open the .crw files in Photoshop CS3, and stumbling upon this application solved ALL my problems.  Thank you so much!! good work too!

Re: DNG4PS-2 Mac OS X build
« Reply #51 on: 19 / January / 2009, 22:23:51 »
Is there an easy installation pgk for OS X 10.5.6 yet?

I have the raw images with .crw, but no way to process them.

Thanks!

*

Offline Cola

  • *
  • 4
  • SD630 with CHDK 0.9.7-719
Re: DNG4PS-2 Mac OS X build
« Reply #52 on: 17 / March / 2009, 18:43:29 »
I compiled version 0.2.2 (stable release) and the latest beta, 0.2.3 beta 20 revision 62, on OSX 10.5.6 (Leopard).  The bad news is that both versions still crash on Leopard.  I haven't tested either one on Tiger but based on my previous experience it should be stable there.  If someone can confirm this just to be sure, it would be appreciated.

Also the 0.2.3 beta version seems to be missing button labels.  For example, instead of Ok or Cancel, it says btnOk or btnCancel.  I don't know if I compiled it wrong but it didn't give me any errors so I assume it compiled correctly.  I compiled 0.2.2 essentially the same way and it didn't have any button label problems.

I've made the Mac universal binaries I compiled available for download.

I've also made the modified Makefile and dng_types.h files I used to compile both versions available for download.

I just followed Spebbe's instructions on building from source and just replaced the Makefile and dng_types.h on the corresponding source version I was compiling.  Thanks to xbc on his post where he pointed out the fix to the dng_types.h file.

You can download the source from dng4ps-2 project home.

Re: DNG4PS-2 Mac OS X build
« Reply #53 on: 12 / April / 2009, 19:57:37 »
No luck here running dng4ps-2.app on my iMac 3Ghz Intel Core 2 Dou 4gb RAM, OS X 10.5.6 up to date as of April 12th, 2009

Consistently crashes when trying to convert down to my Computer from the SDHC disk in both of my card readers.

Is there another application that will let me use these files in either Lightroom or Aperature?

Thanks!



 

Related Topics