Now I'm using get_prop for some camera features, these should be 'get_some_feature' some time to hide the property number and to work across different cams? With a590 reliably using digic III's:
Well I went back to the ticks counter, is working well now without playing games with 'real time'. Too steep a learning curve grok camera stuff as well as learn Lua Now I'm using get_prop for some camera features, these should be 'get_some_feature' some time to hide the property number and to work across different cams? With a590 reliably using digic III's:6 - focus mode 0, 1, 3, 4, 5 - normal, macro, infinity, manual, super-macro(sx10)115 - camera ready 0, 1 - no, yes (indicates camera is focused, for fast autofocus or manual focus set)Still need a590 LED control, shut_down doesn't... Dunno where to start looking for these.Cheers!
On the other hand adding more and more commands makes CHDK bigger and the script languages slower... for propcases we have a clean and portable way in Lua using CHDK/LUALIB/propcase.lua. If a useful property doesn't exist in the generated files, it needs to be added to svn.
... you can handle this with get_propset and then use variables to store the propcase numbers. If you run out of ubasic variables, it's time to go to lua anyway
Please feel free to update/correct/expand http://chdk.wikia.com/wiki/Propertycase !
Also, if anyone wants to add the useful/well tested stuff from to propset*.h, that could be useful.
Will CHDK compile on a 64-bit OS? Slackware64-current if it matters. Or should I install 32-bit slackware for this? Still downloading stuff, gonna try it soon and find out.
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