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SD980 beta release

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Offline titbb

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Re: SD980 beta release
« Reply #230 on: 18 / June / 2011, 16:06:51 »
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Always a good idea to delete the CCHDK.CFG file when before loading a new version.  Delete it from your card and see if that helps ?
I always reformat the card before im trying a new test version, everything is fresh.

Quote
from one of my previous posts here :

I will give you one "free fix".  The default range for the battery icon in the OSD is most likely set too high.  You can change this in the OSD setup parameters - try setting the min to 0 and the max to 5V and see if you get a reading somewhere between that.  With most cameras, you need to test a fully charged battery and then with a battery that has just reached the point of shutting down the camera to determine the correct range. Post the results here and I will change the defaults.


Ill check that out, thx!

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Offline whim

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  • A495/590/620/630 ixus70/115/220/230/300/870 S95
Re: SD980 beta release
« Reply #231 on: 18 / June / 2011, 16:21:33 »
@titbb

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... shows battery time at 0% ...

You might want to try MAX = 4100, MIN = 3000 mV as a first approximation.
That works for my S95 (which uses the same battery: NB-6L)

wim

Re: SD980 beta release
« Reply #232 on: 18 / June / 2011, 16:22:38 »
@titbb

Quote
... shows battery time at 0% ...

You might want to try MAX = 4100, MIN = 3000 mV as a first approximation.
That works for my S95 (which uses the same battery: NB-6L)

wim
I'll update the defaults with that - my SD940 is close to that too.
Ported :   A1200    SD940   G10    Powershot N    G16

Re: SD980 beta release
« Reply #233 on: 18 / June / 2011, 19:22:58 »
I found a way around this for the G12 and SX30 - see the special case code for these cameras in lens_set_zoom_point (platform/generic/wrappers.c).
@philmoz :  Put the changes into a test build for my camera but before building it I did some more testing.  In video mode, if the camera goes from mechanical to digital zoom, then when later you zoom back out it stops when it hits the wide limit for digital zoom.

But, at this point if I release the zoom lever and then re-engage,   it will continue to zoom out mechanically.

Not sure I really need to go ahead with your patch then - is this not how the G12 works ?

Ported :   A1200    SD940   G10    Powershot N    G16


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Offline philmoz

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Re: SD980 beta release
« Reply #234 on: 18 / June / 2011, 19:29:19 »
I found a way around this for the G12 and SX30 - see the special case code for these cameras in lens_set_zoom_point (platform/generic/wrappers.c).
@philmoz :  Put the changes into a test build for my camera but before building it I did some more testing.  In video mode, if the camera goes from mechanical to digital zoom, then when later you zoom back out it stops when it hits the wide limit for digital zoom.

But, at this point if I release the zoom lever and then re-engage,   it will continue to zoom out mechanically.

Not sure I really need to go ahead with your patch then - is this not how the G12 works ?



No, on the G12 once you zoom into the digital range in video mode you're stuck there (without the patch I added).
With the patch I get the same behaviour as you do - zooming out of digital stops at the wide end of the digital range; but releasing and re-pressing the zoom lever will continue on.

Phil.
CHDK ports:
  sx30is (1.00c, 1.00h, 1.00l, 1.00n & 1.00p)
  g12 (1.00c, 1.00e, 1.00f & 1.00g)
  sx130is (1.01d & 1.01f)
  ixus310hs (1.00a & 1.01a)
  sx40hs (1.00d, 1.00g & 1.00i)
  g1x (1.00e, 1.00f & 1.00g)
  g5x (1.00c, 1.01a, 1.01b)
  g7x2 (1.01a, 1.01b, 1.10b)

Re: SD980 beta release
« Reply #235 on: 18 / June / 2011, 22:48:34 »
Fixed the battery defaults  :

IXUS200-SD980 firmware 1.01c BETA 6
Ported :   A1200    SD940   G10    Powershot N    G16

Re: SD980 beta release
« Reply #236 on: 19 / June / 2011, 07:25:06 »
Great progress!

On the quick:
Histogram seems to work now.
Edge overlay seems to work now too.
Grid works too, but grid is not centered on display (rather left-aligned).
Battery status ok (BETA6).
Not looked into video zoom issues.
Still issues with shoot from scripts. Maybe we can agree on some test procedures to sort this out.
Still issues with over exposure. Same as with scipts: Maybe we all could agree on the same test routines. This should simplify solving the problem.

Simon

Re: SD980 beta release
« Reply #237 on: 19 / June / 2011, 10:32:33 »
Edge overlay seems to work now too.
Grid works too, but grid is not centered on display (rather left-aligned).
Can you tell if edge overlay has a centering problem too.  Typically edge overlay,  zebra and grid will display incorrectly if the camera pixel size of the display or the "ASPECT" scaling parameters are wrong.  Can you or somebody else confirm the X & Y resolution of the display - the quick look I took via the reviews in the wiki only gives a useless total pixel count.

Quote
Not looked into video zoom issues.
I didn't attempt to fix anything there although I did look at philmoz's patch for the G12.

Quote
Still issues with shoot from scripts. Maybe we can agree on some test procedures to sort this out.
Still issues with over exposure. Same as with scipts: Maybe we all could agree on the same test routines. This should simplify solving the problem.
I believe several things have changed with scripts over the years and I suspect some older script tried to shoot in different ways.  Try this lua script ( call the file multishoot.lua ) :
Code: [Select]
--[[
@title LUA Test 1
--]]

repeat
press("shoot_full")
release("shoot_full")
sleep(5000)
until false

or this (call it multishoot.bas) :

Code: [Select]
rem Test Shooting
@title Shoot Test 
:nextshot 
   press "shoot_half"
   sleep 5000
   press "shoot_full"
   sleep 500
   release "shoot_full"
   release "shoot_half"
   sleep 2000
 goto "nextshot" 
Ported :   A1200    SD940   G10    Powershot N    G16


Re: SD980 beta release
« Reply #238 on: 19 / June / 2011, 14:29:15 »
I confirm the issues with over exposure  :(

Re: SD980 beta release
« Reply #239 on: 19 / June / 2011, 14:51:48 »
Waterwingz you are right, zebra & edge suffer from the same de-centering.

Your example script did not shoot once started, although it behaved like it should, like
"wait, half press shutter (red front light on), [full press shutter], start again".
It does everything except full press shutter.

Simon

 

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