if (state_shooting_progress != SHOOTING_PROGRESS_PROCESSING) { if (((cnt++) & 3) == 0) gui_redraw();
if(gui_get_mode() == GUI_MODE_ALT) started(); else finished();
I never knew you were even supposed to be able to switch to ALT mode while already pressing down another key (or have I misunderstood the meaning of 'recreview_hold mode'?). Anyway, what happens on each of these cameras when you do this without CHDK? I don't know whether the direct print button (or whatever it's been assigned to or whatever ALT is on these cams) should do anything, but at least you can verify that erase button works in the same manner for each of these cameras during review hold and consequently expect that the keyboard hardware of each camera is likely able to also detect the direct print button press (if that's what is ALT on all these cams) while shutter is being held down.
if(recreview_hold) state_shooting_progress = SHOOTING_PROGRESS_DONE;
Ah, never knew of that feature... live and learn Are you sure (state_shooting_progress != SHOOTING_PROGRESS_PROCESSING) is true during rec review hold in sx10? CHDK updates it and this could be a symptom of those updates not working properly on sx10.Are you able to successfully execute scripts even if you can't see what's going on (you could test with a script that writes to a file or one that blinks leds)?Missing display could be caused by the camera using a different buffer (since this feature is very similar to play mode display, it would appear logical to use the play mode display buffers even if older cameras used rec buffers (I didn't check)).
I can find only one place wherestate_shooting_progress gets set to SHOOTING_PROGRESS_PROCESSING and that is inraw_savefile(). Can't see how that is getting called if I am not saving raws.
Does shooting_in_progress() work for sx10 at all (I suppose a lot of scripts, MDFB for one, wouldn't work if it didn't)? That's just a wrapper to PROPCASE_SHOOTING which could obviously behave differently compared to older cameras even if other stuff appeared to work.
What is MDFB? If this is "fast motion detection", on SX10 this script is working fine.
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