500d development - page 162 - DSLR Hack development - CHDK Forum

500d development

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Offline g1_

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Re: 500d development
« Reply #1610 on: 06 / October / 2011, 04:01:02 »
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Sorry for not understanding but just to confirm then that manual exposure for video is also not yet functional?

I did see the wiki but was not sure if it was up-to-date.

Thanks!

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Offline utnuc

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Re: 500d development
« Reply #1611 on: 06 / October / 2011, 11:25:22 »
You are unfortunately correct.  =/

Re: 500d development
« Reply #1612 on: 10 / October / 2011, 16:29:03 »
I just bit the bullet and bought a canon 600d, sold my 500d it was fun while it lasted, keep up the good work guys.

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Offline Coutts

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Re: 500d development
« Reply #1613 on: 11 / October / 2011, 14:00:34 »
I've been looking through the dump to figure out how state objects work: what they are, how they are made, how they work, how they change states, what the different states do, etc etc. I've found there are a few structures used, that point to other structures. the main structure looks like this:

Quote
off_0x00  -  "[state_object_name]"
off_0x04  -  [pointer to CreateTaskClass() structure]   //points to the location of the task class structure for the state object
off_0x08  -  unk //different numbers for different state objects - not sure how it's used yet.
off_0x0C  -  [pointer to CreateStateObject() structure]

I've found a function for the LVC_AE state object that seems to handle properties. This is exciting to me because for the longest time i've been trying to figure out why some properties become inert in video mode like ISO, shutter speed and aperture.


Also, maybe triggering state changes could open more doors for things we can do with magic lantern.


If you want to see my notes, I've been compiling a wiki page here:
http://magiclantern.wikia.com/wiki/Rebel_T1i_/_500d_State_Object_Initialization
« Last Edit: 11 / October / 2011, 14:06:09 by Coutts »
Canon 5d
Canon 50mm f/1.8
Sigma 24mm f/1.8

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Re: 500d development
« Reply #1614 on: 11 / October / 2011, 17:45:33 »
So there's a chance to control those 3 values in movie mode?
:P
Looks very nice.

Re: 500d development
« Reply #1615 on: 12 / October / 2011, 14:50:23 »
Hello, I'm new to Magic Lantern, and I was wondering if there was a way of ending the Bulb Timer other than pressing the shutter button. I like to use the Audio release function, and would like to end the bulb capture by making a second noise. Also I was wondering if there was a way to keep the camera in remote timer mode when doing HDR Bracketing. After releasing the camera with an external remote, and taking a single bracket set, the camera goes to continuous mode. So this would make using a remote with bracketing set impossible. I'm using the test build from August 18th with a 500d. Thanks in advance.

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Offline Coutts

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Re: 500d development
« Reply #1616 on: 18 / October / 2011, 16:41:48 »
« Last Edit: 18 / October / 2011, 16:44:34 by Coutts »
Canon 5d
Canon 50mm f/1.8
Sigma 24mm f/1.8

Flickr

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Offline Coutts

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Re: 500d development
« Reply #1617 on: 19 / October / 2011, 12:10:24 »
menu works now. still very early in the porting process. coming along :)

Canon 5d
Canon 50mm f/1.8
Sigma 24mm f/1.8

Flickr


Re: 500d development
« Reply #1618 on: 19 / October / 2011, 15:02:27 »
@ Coutts

very nice to see progress! keep it up!

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Offline Coutts

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Re: 500d development
« Reply #1619 on: 20 / October / 2011, 18:39:23 »
- all vram features (zebras, focus peaking, magic zoom, live de-fishing, etc etc)
- custom AF point patterns
- format sd card without losing magic lantern files / sd bootflag
- bitrate control (i have done 70mbps while testing!)
- intervalometer
- crop marks
- no err70 while recording
- night vision (disp gain adjustment) video
- fast zoom in play mode
- display presets

all working now!! expect a possible alpha release this weekend :)
Canon 5d
Canon 50mm f/1.8
Sigma 24mm f/1.8

Flickr

 

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