Thanks, waterwingz, for your helpful information. Now for the interpretation of the bitwise dump.
I start reading the .EDG file from bit 0. If the bit is 0, I colour pixel (0, 0) white, otherwise black. Bit 1 then determines the colour of pixel (1, 0), bit 2: pixel (2, 0) ... bit 360 determines the colour of the first pixel of the next row (0, 1), bit 361: pixel (1, 1), bit 362: pixel (2, 1), etc. (Am using a camera with a display resolution of 360*240.) The result is:
Still a number of problems, notably the "sawedges" (should be straight lines) on the lower right; the vertical, white stripe near the left border.
Next question is: How to better interpret the bits of the bitdump?
Best
Lee