DNG4PS-2 Mac OS X build - page 5 - RAW Shooting and Processing - CHDK Forum

DNG4PS-2 Mac OS X build

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Re: DNG4PS-2 Mac OS X build
« Reply #40 on: 30 / April / 2008, 06:38:30 »
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Does anyone have a build that will work in 10.3? Guess I'm still stuck in 2003 with my PPC and Photoshop 7 ...


-Brad

Re: DNG4PS-2 Mac OS X build
« Reply #41 on: 30 / April / 2008, 16:48:52 »
hi spebbe,

your universal binary works fine on the powerpc machine btw.

to photobrad: maybe simply building a binary for 10.3 yourself
using spebbe's instructions? to spebbe: is anything on it de-
pendend on 10.4 features?

best wishes - image13

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Offline PhyrePhoX

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Re: DNG4PS-2 Mac OS X build
« Reply #42 on: 30 / April / 2008, 16:57:43 »
you should consider adding this to the mac faq or raw faq of the chdk wiki if not already done :) nice work

Re: DNG4PS-2 Mac OS X build
« Reply #43 on: 07 / May / 2008, 03:40:26 »
Does anyone have a mirror of the dng4ps-2_0.2.2beta24mod_mac_uni.zip file? Googlepages won't allow it to be downloaded currently due to limits being exceeded.


Re: DNG4PS-2 Mac OS X build
« Reply #44 on: 08 / May / 2008, 03:32:00 »
exiva:
Aww... well... it's a free service, so I guess I shouldn't complain, but I would have thought they would notify me when taking down the content. After all, Google _has_ got my gmail address :-)

I guess I'll keep the site on googlepages, but put the downloads on some other service. Any suggestions for good, free hosting services for keeping the files?

PhyrePhoX:
Thanks! I'll update the faqs once the hosting problems have been solved!


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Offline PhyrePhoX

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Re: DNG4PS-2 Mac OS X build
« Reply #45 on: 08 / May / 2008, 03:36:45 »
well, i for one use zshare.net a lot, but those free hosters usually delete content after a while (and if nobody downloaded in that time). i *think* if you register there, the downloads stay longer, but i dont know if there has to be money involved.
in the end, you can always host @ sourceforge of course.

Re: DNG4PS-2 Mac OS X build
« Reply #46 on: 08 / May / 2008, 23:36:33 »
I'd be glad to host a copy of the file and any images you'd need. Drop me a PM and we can discuss it.

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DawMatt

Re: DNG4PS-2 Mac OS X build
« Reply #47 on: 27 / May / 2008, 00:51:52 »
Hi Spebbe,

I guess I'll keep the site on googlepages, but put the downloads on some other service. Any suggestions for good, free hosting services for keeping the files?
Alternatively you could move the instructions into thw wiki, to make it easier for people to locate them later?  I've already added Windows build instructions so maybe you could create the Mac OSX equivalent?

I'd also be happy to host the files for you.  I'll be adding some DNG4PS-2 pages to my site anyway so could easily find a home for them.

Thanks,
Matt


Re: DNG4PS-2 Mac OS X build
« Reply #48 on: 02 / June / 2008, 11:59:55 »
i would just like to say that i have been lurking for a while. i downloaded the latest package and it works flawless! so i had to register and post a big thank you to all for the wonderful tool! now i can convert my RAW files directly on my mac and no further need for that old windows machine that i had to pull out of the closet! back in the closet it goes!

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Offline xbc

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Re: DNG4PS-2 Mac OS X build
« Reply #49 on: 17 / July / 2008, 02:13:02 »
Two days ago I was trying the betas 0.2.3 in windows and I wanted to port them to OSX.

I made some modifications for the 0.2.3 beta to compile in MacOSX Leopard. This is based on the work of
Sperber, I only modded some lines in the MAKEFILE for it to work with the 0.2.3 beta sources.

Follow the instructions at spebbe - DNG4PS-2 Mac OS X build and use this modded Makefile

Makefile

I also had to add

#define _UINT32

to the  src/external_libs/dng_types.h

becuase if not OSX refused to compile.

This is missing the cool logo that sperber put, but well it works. If you want I can also post the resulting binary. I know have a beta version for PC and OSX
« Last Edit: 17 / July / 2008, 02:17:54 by xbc »

 

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